The Division Beta: Impressions
Last night (JST), Cornie and I were playing Ark and suddenly Blankman jumps on, getting up in the middle of the night to play the Beta the moment it launches. Cornie didn’t have a code and so Blank informs us of some that were dropping fast on a reddit thread (500 almost all gone in 15 minutes). We got one for Cornie and 30 minutes later, we were all teamed up and ready to take back New York.
The Beta is noticeably prettier than the Alpha and even more importantly, better functioning. Weapon swapping is now just a tap of the “Y” button, and the party load time is now literally just a fraction of what it was. The gameplay, locations, and scenarios are the same, but that is good or bad depending on whether you enjoyed what you got when playing the Alpha. I haven’t tried the Dark Zone yet, but I am sure with the changes I will enjoy it even more than I did previously. Gears cover habits continue to get in the way, but I found it much easier to adapt this time, and knowing what I am in for, less frustrating. I can’t be sure, but I think the game is smoother, too. I like the interface, and find it intuitive and easy to navigate.
I don’t know how much time I am going to get with the Beta, but it doesn’t matter. Cornie likes the game and so do I. We will be buying it at launch. The “choose your own experience”, that being intense PvP or relaxed PvE alone or in party, is just about the perfect thing for this gamer at this time in his gaming life. The Division looks to be the perfect compliment to Ark:SE, the surface of which I am just beginning to scratch and the stories of which Kenai and I are trading daily via email (it is that good).
I am also going to take this opportunity to welcome any new members to the blog. Welcome! We are a very diverse (including timezones) group and welcome you to find someone you are comfortable with and hang out. Cheers! Play ’em if ya got ’em!