FOD: Our First With UE
Hey Guys! After seven years, we finally have a game in the Gears universe that works the way the original should have. At least, almost. There is undoubtedly, tweaking to be done: game chat (fixed already?), melee stun, and a few other things. But even if those don’t get dealt with the way we hope, the game is very fun and the house rules can be kept to a minimum.
And that is what I want to talk about. How can we maximize fun and minimize pain and frustration when playing together in private matches?
First, avoid trash talking and “playing with the dead”. Even with genuine shenanigans, the nature of Gears makes it feel like you are getting the raw end of the deal sometimes. It felt like the skirmish should have gone your way but it didn’t. My I suggest that we keep the “Bullshit” and the “Did you see that garbage?!” to a minimum. The fact is, people work hard to get their kill, and fair or unfair, the real bullshit is when someone says a kill was less than deserved. It doesn’t mean we can’t talk about stuff, but perhaps we can at least wait until the next round starts and the person who got the kill doesn’t have to be insulted. Personally, this is a big one for me. I don’t get a lot of kills, but as far as I am concerned, I earn every one, and maybe even a few that aren’t given to me. Everyone has a VCR now. Record garbage and post it in the FOD write up so that we can see it and laugh about it later, rather than be insulted while we play. Please do not call other people’s kills garbage.
Similarly, let’s avoid playing the dead. When a guy is down, can we agree that it is best if we use the quickest, most painless form of execution? No “Infidel” spinning in the curb stomp, humping the head, etc. etc.. I am talking about our private matches here. When things get crazy in the wild, that may be a different situation. But for our private matches, let’s keep the executions swift and clean.
Second, is the “B” button broken? I don’t use the melee, so for me, banning the melee will have no affect on my game. The saw is an exception because the saw-er is, in effect, stunned while in animation and can be killed very easily – you pay for the show. As far as I am concerned, the saw is completely fixed and offers fun, Gears-only comic relief. (I almost never use it, but I often laugh while killed by it because it is my own fault.) Back to the melee. I wouldn’t mind it if there were no stun involved. But rendering the melee-ee helpless, is a horrible, enraging game mechanic, and I personally wouldn’t mind at all if we put a moratoreum on the melee until The Coalition removes the stun.
Third, I would suggest that we make it a policy to never play the same teams against each other for more than 3 matches. Rivalries soon become grudge fests if the same people are kept on the same teams for too long. Also, if it is policy to switch things up, then no one has to feel badly that a certain combination didn’t work well. We are not changing the teams because so-and-so played awful (or awful together), but because that is our rule.
Finally, I would suggest that we offer genuine compliments as often as we are capable. Good effort and nice plays deserve praise. Simple.
Anything else? Please feel free to comment on this, and to add stuff throughout the weekend.
In the meantime, may all your gnasher rounds end in headshots or gibs, your booms arc like rainbows with pots of “gold” at the end, your longshots hit their marks, your torque arrows explode (think about that one), and your grenades bounce true! See you online! And don’t forget that you can drop links here to your awesome highlights; don’t be shy!
EDIT: Private rooms hold 10 (4×2 +2 spectators). First come, first served. Streamers greatly appreciated for those who can’t be part of the 10. Also, if needed, people willing to jump out to let others in, is greatly appreciated but on a volunteer basis only.