Gigantic: Community Work
Herandar was first to point at the beautiful art design of this game. Yesterday, while aimlessly checking my reddit stops I came across
the above interview that further reinforced this view. EDIT: I have swapped out the video for the PAX Prime 2014 which I hadn’t watched previously but from which all the footage was taken. Forget what the guy is saying, just play the video in the background with the volume off. The narration is now Motiga themselves and they describe the game – useful info. LOL
Next, check out the fan created Hero Builder that allows gamers to experiment with the talent/skill trees for each playable “hero” in the game. It is quite impressive and demonstrates the community’s love for this game (and the developer’s support or at least non-interference). I may be remembering things wrong, but it seems to me that anything like that in the Gears days and Epic would have been all over our asses with the cease and desists. Anyway, if any of you are curious about the game or characters, take a peek at the Hero Builder. It provides a detailed outline of all the skills/talents/weapons etc. for the characters of the game.