Destiny: The Dark Below
Fighting a cold right now so haven’t been able to play as much as I would like but the new DLC has been great.
The missions are more the same, kill this, go there, etc. They seem simple until you do the hard version. I imagine the insanity gets higher with skulls turned on for the daily. After you are done, you get a Legendary Fusion Rifle: Murmur
Murmur is a beast. Can switch between two elemental powers, can switch from being long range effectiveness to CQC and has special abilities for PvP, and it’s sort of “silenced” as the name would suggest.
Meaning if you didn’t buy the DLC for the game you are in a world of hurt. I can already see rushing to level up this beast for the Iron Banner event next week. Maybe that’s why they had Plan C on sale for two weeks, the only other fusion that can combat this one.
I bought the DLC with the game, IMO the only way to go about it. The DLC is similar to what Reaper of Souls did to Diablo 3. It provides a short extra content but bulks up the main game in other areas and introduces a lot of new loot. The exotic lots are just the uniques, now the vendors sell fresh stock of Legendaries.
Same with the armor, which now levels you up to 30. No need to grind Vault of Glass anymore except for weapons.
Robbins got me in the new raid, but we were stuck in the second part. It will take a day or two to figure it out, hopefully we can finish it, but so far is a change of pace from VoG.
Enemies are more in your face, and elemental damage doesn’t seem as important. Titan seems like the go-to class on the new Raid. Warlock is ok with the Nova Bomb, but the Sunsinger didn’t feel like an asset other than self revive, but I would trade that for not dying in the first place by dispatching hordes quickly which the Titan does perfectly with Fist of Havoc. This is great because Fist of Havoc and Blade Dancer were the worst subclasses on the previous raid, and they now shine much better.
The raid still is the meat of the content here, all the weapons, armor, and building up your character with different strategies, are just the buildup to execute as a team.
There still isn’t quite anything like it on consoles. Which is why I am not surprised this September game is still played a lot.
On a side note, I played Halo: Reach recently, you can see how the core mechanics of Destiny were in that game. The daily, weekly, events were all there it just needed a much bigger purpose to do the rather than just unlocking Armor that didn’t have any traits, and no new weapons.
Microsoft made a dumb move by letting go of Bungie. They made a new IP by building on everything that was done in Halo. 343 is not going to surpass that anytime soon, they are still making a Halo game. Halo after Destiny feels really old.
After the MCC failure and this DLC hitting the right notes I think is safe to say that the Halo franchise will be irrelevant in the future, at least for me.
I am pretty sure any Titan, Warlock or Hunter can bitch slap Master Chief in a fight. Now why isn’t there a youtube video of that?