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Titanfall: Is Last Man Standing the new “Execution”

February 12, 2014

After some press events, and in anticipation of the Beta, the Internet is awash with fresh impressions articles about Titanfall. In particular, there are three tidbits of new info: Boneyard is a new “desert, mech-friendly” map, Last Titan Standing (LTS) is a new gametype, and the Burn Card system is the new method of dishing out temporary perks to players. Initially, I was quite disappointed regarding the announcement of the LTS game mode. However, upon reading impressions of it, I found myself wondering, could this possibly be a spiritual relative of our favorite gametype from the Gears of War universe?

In LTS, each team of six players starts in the cockpit of their Titan and dukes it out until the opposing team’s machines are all destroyed. This match type cranks up the action right away, and morphs Titans from disposable artillery to precious commodities. [bold added for emphasis] GI

Teamwork really matters in Last Titan Standing. Titans may have regenerative shields, but any health loss is permanent. That means inflicting damage to opponent mechs while their shields are down is crucial. It’s incredibly easy to get overwhelmed–especially when out-numbered. By communicating with teammates, you’ll be able to single out opponents and take them out one-by-one. Shacknews

After yesterday’s spectacular Evolve media blitz, it is easy to see Titanfall as just more of the same ole stuff we’ve been playing for years. But spending a couple of minutes watching and listening closely to the new Titanfall footage, has memories of the outstanding Alpha flooding back. The movement, controls, guns, sounds, and sound bytes, are just right. Solid as a rock.

P.S. For those bothered by Sony fanbois who are trying to fan flames about the upscaled 1080p, just ask them about the framerates on the PS4…oh, wait, there is no Titanfall on the PS4! SNAP!

  1. Blankman permalink*
    February 13, 2014 1:43 am

    Respawn has confirmed that they requested MS to further improve the XB1’s controller precision, primarily the analog thumbsticks. They have worked to “increase the sensitivity of the outer boundaries of the thumbsticks on the Xbox One controller.” This patch will be in effect on the February update that was scheduled for Feb. 11th, but will be out sometime this week according to Major Nelson. In addition, Respawn is working with MS on a new version of the console’s upscaler (convert games rendered at sub-1080p resolutions up to the full HDTV standard). There were already rumors floating around that MS was working on updating their scaler because it was over sharpening textures. Now that Respawn has confirmed these latest bits of info, it looks like MS is willing to move mountains for Respawn. Now that’s power!

    BTW: Abbie Heppe, Respawn’s community manager, confirmed that the Beta is running at 792p and it will most likely hit 900p on the retail version.

  2. Blankman permalink*
    February 13, 2014 1:59 am

    OT: I had to make sure that you guys saw this. Bwahahaha!

  3. February 13, 2014 5:33 am

    LOL It is SO graphic! LOL

    Here’s another.

    And thanks for the info about the controller. I didn’t know the details. I am very curious to see to what extent the updates fix and improve things.

  4. February 13, 2014 2:42 pm

    Vince Zampella confirms that Titanfall beta codes to be sent out tonight

    • February 13, 2014 7:37 pm

      Apparently they have been sent out (the start) and the Beta is 4.9GB. Start downloading that puppy asap!

      UPDATE: Check out the Burn Cards at the beginning of this video! Very cool idea! Hook all those who love CCGs!

  5. February 14, 2014 9:42 am

    Just got my Beta Code!!!! Might take a half day vacation and play it, because I’m taking the wife out for Valentines tonight.


    Took off the afternoon. Beta is done downloading.

    My Titan will soon fall. 🙂

    “XBOX Record that!”

    See you on the battlefield. I will be the sweaty bloody guy.

    Update 2

    Just played 3 games of attrition.

    Oh My!

    Everyone had mics, and everyone was gushing. Gushing over this game.

    I killed 5 Titans, and 17 players in 3 games. Suns was right, everything feels so natural.

    I’ll be on (later) tonight…

    Update 3

    Just tried to hop on for a couple games. Servers appear to be down. Going to check twitter.

    @Titanfallgame: Our team is still working with Microsoft, we hope to have another update shortly. #Titanfall #Beta

  6. February 14, 2014 6:46 pm

    Thanks, Kenai. No surprise that you are enjoying it. Apparently, Respawn is going to be sending out a ton more codes later today. It would appear, as I suspected, that they are “ramping up” the number of gamers, and they also ran into some difficulties sending codes out for the wrong platform.

    Game Informer has their impressions up, for those who didn’t play the Alpha and are waiting for their Beta code. It is a good, short read and it makes me think that the solid, fresh experience is pretty universal.

    Finally, it would appear that the February Xbox One update is also “rolling out”.

  7. February 15, 2014 9:11 am

    Got the system update. Did not get the Beta invite yet, but I think I signed up after most people had already jumped on it.

    • Blankman permalink*
      February 15, 2014 1:34 pm

      I have an extra Beta code that just came in if you need it. Send me an XBL message if you still need it & I’ll send it to you via that channel.

    • February 15, 2014 3:39 pm

      I do, too, for anyone here who needs one!

  8. Blankman permalink*
    February 17, 2014 2:28 am

    Apparently a savvy PC Beta player has used a Hex Editor to find info about weapons, ordinances, and perks. Here’s what was found (I’ve edited out the weapons & ordinance that are already in the Beta):

    b3wing (Revolver shown in Gamescom demo)
    m1a1_hemlok (three-burst Futuristic M-4)
    g2a4 (Futuristic M-14)
    car101 (SMG)
    titan_arc_rifle (shown in Gamescom demo)

    satchel charge

  9. Blankman permalink*
    February 17, 2014 4:33 am

    The same PC Beta player found fourteen maps coded.

    Angel City (in Beta)
    Fracture (in Beta)
    Smugglers Cove
    Training Ground (in Beta)

    BTW: The Xbox One TF Beta has been extended to Wed., Feb. 19th.

  10. February 17, 2014 8:19 am

    Kenny, thanks for keeping us all informed! So, it might be 14 maps plus a training map. I am still hoping the rumor of 16 is true, but 14 beats my minimum 12-or-I-feel-like-they-have-their-hands-in-my-front-pocket.

    Nice on the Beta extension!

  11. FrenkoFrenik permalink
    February 17, 2014 1:46 pm

    Getting it on the 360. Have a new car and a digital drum set on the way can’t spare cash for a xbox one

    • February 17, 2014 8:50 pm

      Completely understood about the finances. Mind you, with the Xbox One DRM, it only takes 10 $50 games for two to pay off a console.

      I’ve no doubt you will spend at least as much time on this one as you did on any single CoD title. It would be great if it could be with us, though. Cheers!

    • FrenkoFrenik permalink
      February 19, 2014 12:30 am

      I Know. 😬 But i really can’t for now. Still haven’t sold my old apartment otherwise i would have bought by now and splurge on games, but right now i am not sure i can get until fall. There always is a new game to play so i’ll hop on the stranded when i can ✌️

    • February 19, 2014 12:51 am

      That’s a hard copy, Frenik. Standing by for next visit! 😉 😀

  12. Blankman permalink*
    February 20, 2014 10:55 pm

    Somehow, I keep envisioning this scene in my head when Frank mentioned that he’s getting a drum set.

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