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Snowdrop Engine (The Division) Features Video

December 8, 2013

Via EvAv.

“Procedural Destruction”
“Advanced Particle System”
“Dynamic Material Shaders”

I am liking my own post.

  1. Average permalink*
    December 8, 2013 9:11 am


    • Blankman permalink*
      December 8, 2013 10:34 am


  2. December 8, 2013 9:25 pm

    It is all fantastic, but what blew my mind was the snowflakes appearing and disappearing with the flashing of the cop lights (1:38).

    Also, knowing that whatever changes/additions they make to the environments, can immediately be tested in game, is very exciting. It means that they can just fly with content creation and their need for debugging (after the fact) is greatly decreased.

  3. December 9, 2013 6:12 am

    Wow! Just watching this now.

    We better enjoy Battlefield and Titanfall while we can…

    Then it’s a whole new type of game.

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