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New Video Shows off Xbox – Kinect Functionality

October 28, 2013

PS4 Fanboys are at it again. (Look at the comments and the Like/Dislike)

This is just a small taste as to how awesome the Kinect is going to be for the Xbox One. Now, a majority of what they showed off most likely isn’t in real time, but that doesn’t take away just how amazing it is to have so much versatility with the new Kinect.

Being able to watch a movie, or tv, and then just seamlessly switch to a game is incredible. Also, as a side note, that small clip of Titanfall was the first footage I really watched, and now I can understand the hype. It’s equivalent to BF’s intensity, and CoD’s fast-paced gameplay. Might have to add that to the list of preorders.

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41 Comments
  1. Average permalink*
    October 28, 2013 7:30 pm

    Do yourself a favour Grymmie and watch the titan fall video on the dash board!

    I thought the same thing, that video looks great but it’s definitely not in real time haha!
    I’m hoping it’s as fast and seamless as they’re demonstrating!

    We should get more news in the next week or two I presume, and more info as media start to get some units.

  2. October 28, 2013 9:56 pm

    Thanks, Grymmie!

    Microsoft set themselves up for huge criticism when they used canned footage for Titanfall.

    It makes the entire video fake. It is unfortunate, because if the Xbox were capable of that kind of quick transitioning, then they should show real footage. If it isn’t, then they shouldn’t show anything at all.  It would be very cool if indeed this is how it will work. Unfortunately, by that video, we still don’t know.

    And yes, Titanfall is going to be very cool for those who are good at that kind of gameplay but it won’t be like Battlefield – there is only one vehicle and no classes, etc. etc. etc. Still, it will be awesome. At this point, it is one of the few remaining hooks for me considering it over the PS4.

    Xbox One
    The Stranded
    The Controller
    Xbox Live (with Party Chat)
    Titanfall

    Playstation 4
    $100 towards games
    Possibly better BF4
    Possibly better The Division
    Possibly better resolution, prettier graphics on all their games. LOL
    No Kinect

    Listed that way, the Xbox One is still a no brainer, but at this time, those three bullets are all that it has going for it for this consumer. The first couple of weeks will tell all. I look forward to your reviews.

    And to Kenny, I heard that you were thinking of cancelling your pre-orders. Since the Witcher 3 isn’t coming out until next autumn and you don’t really enjoy BF gaming, not buying at this point seems smart. Within six months Microsoft will have to lower their price and any possible launch hardware defects (or not) will be known and dealt with. If you can wait, you will be rewarded with tested, reviewed, and less expensive hardware.

    For my own reference.
    http://furiousfanboys.com/2013/10/call-of-duty-ghosts-may-be-confirmed-at-720p-on-xbox-one/

    • rEDChief55 permalink*
      October 29, 2013 11:03 am

      I think Xbox Live is one of the bigger aspects that can’t be ignored. That’s probably included with your “The Stranded” bullet point, but let’s not overlook that since it pretty much facilitates us playing together in the first place.

      $100 bucks saved and used for game purchases would be nice. I’m definitely with you there that it’s a lucrative advantage. But I am not sure why you have “No Kinect” listed at the bottom then…isn’t $100 for games and “No Kinect” the same thing?

    • October 29, 2013 1:19 pm

      No Kinect is still a selling point for me because I don’t want to ever have to turn mine on, yet there is no guarantee that MS will ensure not using it is an option through the life of the console. Space and privacy are my reasons.

  3. October 29, 2013 5:03 am

    I don’t mean to piss in anyone’s porridge. It is just that in years long past, before some of y’all were even born, I bought the wrong systems. I got to play the one or two games that I wanted to play, but I saw so many great games go to the other system and the river of software for mine dry up to nothing. It was awful! I would have felt similarly pissed off if we hadn’t gotten rid of our Wii as soon as we did.

    I am waiting (I have to wait – so this is no big act of will power that I can boast) till these systems launch before I consider one machine to be better than another.

  4. Blankman permalink*
    October 29, 2013 5:57 pm

    Suns, I read your post last night & it just left me shaking my head. It was so late, that I couldn’t respond right away. Man, I can’t even taste the porridge because you took such a major leak in it. 😉 Unfortunately, you & 3GN are left playing the waiting game. Both Sony and MS have confirmed what everyone has known all along- Japan’s importance to gaming is dead. That ship has sailed a long time ago & Japanese culture has moved onto mobile gaming for their fix. To add insult to injury, Sony isn’t even releasing the PS4 until 2014. If that’s not a slap in the face, I don’t know what is.

    I think that you’re looking at the XB1 and PS4 as simply gaming machines. When you turn on a console, you chat with your buds and grab some games. This is both for entertainment and the social aspects that follow it. However, the next generation in consoles when it comes to North America and Europe serves as more than a gaming machine. The XB1’s incorporation of multimedia (i.e., Netflix/Skye/Redbox/Hulu VOD services, music, satellite/cable/fiber channels implementation, Skype, etc.) are many of the features that will help define the next-gen experience. In Japan, all of these features are a moot point.

    I, too, am surprised that you left the Xbox Live service out as a bulletpoint. I don’t care that Sony purchased Gaikai to serve as a direct response to MS’ XBL since their PSN+ service is too much of a hit or miss. XBL has been around for ten years and have loads more experience in that field than anyone else. That kind of expertise cannot be learned overnight. XBL deserves a bulletpoint that goes under the “Pros” category.

    Although $100 toward what amounts as a game and a half may be more enticing than a mandatory peripheral, I don’t see it that way. As we’ve conversed about this issue before, you can’t innovate unless you force innovation by ensuring that a significant portion of your user base has that hardware. Take for instance, CD/DVD drives in desktops & laptops. Computer users may have been apprehensive on the implementation of such expensive hardware, but look what it’s done so far. The implementation of that hardware shifted storage solutions & means of info delivery. Had the tech industry resisted making these drives mandatory due to the expense imposed on the consumers, we would not be where we are with technology today. In fact, desktops and laptops have essentially eliminated these drives in favor of digital delivery, cloud-based storage, etc. Your insistence on the issue of privacy when it comes to the Kinect is a non-issue now. MS has gone on record that those who choose not to use it, don’t have to. I know what you’re thinking, then why am I paying for it if I have no use for it? I bring you back to the CD/DVD drive example. No one is forcing you to use the tech, but it exists in every machine whether you decide to use it or not. That’s your prerogative. I don’t foresee MS offering a SKU that will not include the Kinect. To spurn innovation, you sometimes have to do things that may not be popular to the naysayers. Otherwise, you’ll always have half-baked ideas such as Sony’s Eye/Move concept & Home (Second Life knock-off) project. *BTW: PDP, peripheral accessory maker, has implemented a privacy screen for upcoming Kinect 2.0 mounting brackets. The privacy screen will have a snap-on feature which essentially blocks the Kinect’s camera lens, but allows for its built-in mic to remain functioning if one decides to keep the Kinect turned on.

    Another bulletpoint that is missing is MS’ Azure which is essentially its cloud-based computing. So far, there are only two games that have gone on record of using this ambitious number crunching feature: Forza 5 and Titanfall. I know that many might think that Azure is smoke and mirrors, but only time will tell. After XB1 touted using cloud-based computing, Sony quickly responded with an “Oh yeah, we have that too.” Yeah, right.

    I think that everything that is related to graphics whether it is resolution to frame rates should be a headlining aspect for any console that claims to be next-gen. You won’t find many gamers that prefer Pong-style graphics over ones that border on photorealism. As in architecture and design, in general, form should always follow function. In terms of video games, graphics should follow gameplay. Otherwise, it’s just a super-hot chick that has the brain of a field mouse. She might be a great arm trophy, but if she can’t keep up a conversation; there’s only so much you can do with her. Some prefer that, but I prefer someone with more substance. Ha! The consoles aren’t even out yet and the internet is running rampant with rumors of this machine offering 1080 while this one is only pumping out 720. Blah blah blah. Have we all forgotten how far the 360 came from its launch games’ graphics to what they are now? Developers will learn how to code with these new console architectures, power, and design systems. Patience, my friend, we haven’t even embarked on this journey yet.

    To conclude this huge wall of text, we will NOT be seeing any price drop on the XB1 or the PS4 for the next two years. Period. If MS’ pricing strategy for the 360 is any indication of how they will treat the XB1, you’ll agree with me. That six month price drop is just wishful thinking, Suns. If you held your breath for it, you’ll be both blue in the face & passed out before you actually see a price drop. Both companies are taking it on the chin, as in terms of hardware costs. Like the 360 & PS3 before them (for at least the first two years), they aren’t even coming close to breaking even. Everyone knows that they recoup their costs through licensing fees. MS doesn’t believe in reducing price points, but their strategy lies in bundling. In regards to hardware defects and issues, I believe that the XB1 will be bulletproof. MS simply cannot afford to tread down that road that almost brought its demise with the 360 RRoD fiasco. The XB1 has gone through so much rigorous testing on its form factor design that it will most likely lead the games industry in hardware reliability. Any perception of the XB1 hardware (not software) not being rock solid will bring forth an overwhelming lack of public confidence fueled by all those insanely rabbid Sony fanboys. *BTW: Ubisoft’s Massive, developer of The Division (most anticipated by many of us here), has confirmed that the XB1 will be receiving unspecified DLC exclusive to that platform. Knowing that XB1 will be receiving content that will not be available to either the PS4 or the PC basically gives MS’ console a leg up, as far as I’m concerned.

    My name is Blankman, and I approve this message. Droppin’ knowledge on peeps since 1970. Word.

    • October 29, 2013 7:04 pm

      Good points Blank. Personally, I’d hold off for six months to a year as there isn’t really anything great at launch and it’ll give the hardware time to get streamlined. But that’s just me. I get your points about MS needing solid hardware, but there still are failures. And you never know about price drop. There may be one. Even a year out. You may get versions of the XBone without a kinect. I’d wait and see. Look at all the variants of the 360 so far.

      The FIRST Titanfall will be a MS exclusive. And Zampella isn’t happy about it. Via twitter: https://twitter.com/VinceZampella/status/395325209521029120

      The nice thing about the XB1 is that I can skype with you all. I’ll stay on the PC as its my drug of choice.

    • Blankman permalink*
      October 29, 2013 8:26 pm

      Thanks, Ty. Yes, there will ultimately be hardware issues because that’s inevitable due to manufacturing issues. That’s the nature of the beast. However, I believe that it will be somewhere in the six percent acceptable range. The variety of 360 SKUs proved to be a thorn in MS’ side in hindsight because it hamstrung developers in taking the non-HDD consoles into consideration. Near the end of this gen’s cycle, MS finally said screw it & let the developers do what they will.

      I still refuse to believe that MS will offer a Kinect-less SKU until the XB1 has been out for two years. They have to allow for mandatory peripheral saturation until they let loose a bit on the reins. MS wants to encourage developers to implement the Kinect as much as possible. If developers do innovate gameplay in interesting ways, it will further define the XB1 from the PS4.

      It was a stroke of genius for MS to secure the first Titanfall game as an MS-console exclusive. In fact, one can argue that they had to make such a bold move, in order to stem Sony’s chest pounding. I cannot begin to imagine the truckloads of bills that endeavor entailed. Titanfall IS a system seller, and it is the next ‘big thing.’ Zampella has every right to be disappointed because he wants to take it to Activision as soon as possible. Jason West must be huddled in some dark corner questioning why he bailed so soon, despite the fact that his relationship with Zampella had already deteriorated to a point of disrepair. The Call of Duty franchise has already been shown to lose steam. It’s only a matter of time when Activision will finally run it into the ground with everything they’ve touched. The only reason why WoW and Diablo haven’t taken dirt naps is primarily due to the fact that they leave Blizzard to their own devices.

    • October 29, 2013 9:30 pm

      Kenny, LOL @ pic and comments. Good points. Before I get to my response, let me just quote myself, “the Xbox One is still a no brainer”. When I see the Stranded as a bullet point, then everything else just becomes darn near irrelevant. Ok, now to your points.

      Guilty as charged regarding Xbox Live bullet point. I was ass-uming that Sony would have their act together for this next generation. That may well not be the case. My mistake, just as I am not giving MS the benefit of the doubt I need to be equally harsh with Sony’s unproven tech. One thing I did tell Johann is that Sony spews bullsh!t like a river. They cannot be trusted, whereas MS has proven that they are willing to listen and even make changes, and don’t promise beyond what they will deliver.

      Now, as regards the servers and the cloud computing, I have the following to say.

      Last night, we wanted to watch the latest BF4 video on Johann’s Xbox which was Ethernet cabled directly to the modem, and the streaming speed was so bad, we couldn’t watch it. We had to go downstairs to our Windows XP wireless computer to watch it on YouTube.

      300,000 servers?! When? We talked about this. There is no way they can just flick a switch and make it work on the launch day of the One. So, when ever are they going to start the process. People want, and are paying for the benefit of those servers now. Or can they launch them without a hitch? (I was wrong about DICE and BF3 – they actually were able to fix those problems with the BF3 beta two years ago.) Still, it takes hours to download content these days. At the very least it is extremely frustrating in the now. I don’t know what the future will be, but it is BS right now.

      As for Skype, ever since Microsoft took over, the service has been getting worse and worse. With two fiber optic connections, one at work and one at home, I cannot even have a smooth video chat with Chiiko anymore. It stutters and skips not just 10s of frames but seconds of frames.

      At this point, “cloud computing” is smoke and mirrors to me. I couldn’t care less about Forza, and I don’t know of any game that I want that actually utilizes it (nor has anyone even provided an explanation of it to convince me otherwise).

      As for The Division DLC, that is good news. I haven’t read that anywhere but I believe the Blankman. Hopefully, it will also look as good as the PS4 version. I suspect that the PS4 will have its own “exclusive” DLC as well a la Soul Calibur Vader/Yoda.

      My name is 3Suns, and I approve this message. Confrontin’ fanbois with the truth since I could type. Word.

      😉

      EDIT: I agree about no incoming SKU without Kinect, though it might be possible that some retailers like GameStop will open the box and sell the console for 400 and the Kinect for whatever. Microsoft, however will not sell the machine without the peripheral.

      Also agreed about Titanfall.

    • Blankman permalink*
      October 29, 2013 9:54 pm

      The Division DLC exclusivity is only for the XB1 as confirmed by Massive game developer, Ryan Barnard. Barnard made no mention of DLC for PS4 or PC in a recent in-depth interview with The Division World fansite (cue to 5:00 of the vid). As far as Skype goes, I have to take your word for it since I haven’t jumped on for a chat in ages.

      In regards to the Azure cloud computing, Titanfall will also be using it. Look, I could give a rat’s ass about Forza 5 myself, but it piqued my interest when Respawn stated that, they too, would be offloading AI computations onto Azure. Since Turn 10, Forza’s developer, is an MS studio; you better believe that they will showcase Azure’s usage. There are a lot of physics calculations that they will be utilizing cloud computing for. If Azure is even remotely realized to its potential, that spells a lot of interesting things to come on the horizon. Azure can entice third-party developers to jump onboard the XB1 without handing over boatloads of cash. Right now, it’s too early to call it smoke & mirrors. That kind of talk is reserved for Half-Life 3 & the such. You feel me?

      The MS 300K+ servers statement is hyperbole at its finest. It seems like MS isn’t even stress testing their actual servers that they have allotted for the XB1. The engineers will be working up to & beyond the launch. That is something that should have us seriously worried. Will the kinks and bugs be worked out? I don’t doubt that they will, but it won’t go as smoothly as many will hope it will. Let’s not kid ourselves.

      Agreed on Sony’s “chocolate fountains.” Those fanboys keep lapping that sh!t up as if they didn’t get slapped in the face time & time again. At least MS is listening to its consumers & changing their stances. Yet, they get attacked over and over for actually listening to their fan base. Bizarre.

    • October 30, 2013 12:01 am

      Good stuff, Kenny!

      And look at you sittin’ on that Division vid without lettin’ us know about it! 😉

      Great find!

      And I will keep a more open mind about Azure.

  5. October 29, 2013 10:10 pm


    The XO actually looks to have greater detail, but one cannot tell with a YouTube no matter what the resolution. It would appear that one’s TV would probably have far greater impact on quality than which machine the game was running on.

    And bonus. Go Levelcap!

    • Blankman permalink*
      October 29, 2013 10:33 pm

      Johan Anderrson, BF4 Frostbite tech director, confirmed that Ambient Occulsion was not available on the XB1 review build & will be there day one. He also confirmed that it will have the same coding as the PS4/PC versions. So his confirmation essentially renders the current comparison vids and pissing wars over resolution a moot point. Sony fanbois must be screaming foul. Bwahahaha!

    • October 30, 2013 12:02 am

      LOL!

      And here is that Division vid you mentioned above.

    • Blankman permalink*
      October 30, 2013 12:19 am

      I watched the vid yesterday! I had full intentions of linking it on our site. 🙂 Barnard is very secretive about how the game will play out. The wait for The Division will prove to be most excruciating. Argh!

    • October 30, 2013 7:07 am

      IGN has all the campaign of BF4 running on Xbox One on their site apparently.

      What i saw in the comparison footage:

      1. Xbone’s textures appear higher res at times (look at the bump mapping on the ground). This gives the overall appearance of higher fidelity graphics.
      2. PS4’s motion blur effects seem toggled to a higher level at times (i didn’t notice this when watching regular speed footage).
      3. AO does indeed appear to be off at a couple brief moments in the vid for Xbox. Should be interesting to see what difference it makes in full release.

      I watched this footage on a 1080p monitor, and IF the PS4 is running at a higher resolution, I think this video does a good job of displaying how minimal the difference is between the two builds. Obviously this is just footage, but neither looked to be true 1080p to my eyes… but who knows.

      Just like last gen, each multi-platform release is going to have its own strengths and weaknesses. I personally think M$ put their eggs in the right basket, as their use of traditional system RAM (not graphics memory) will allow a more seamless experience in the OS (which is central to their vision).

      Regardless, looks amazing. I can’t believe launch titles have this level of graphics already. Check out a great article on the early 360 titles.

      http://www.forbes.com/sites/insertcoin/2013/09/17/a-visual-reminder-of-how-far-xbox-360-games-have-come-in-eight-years/

    • October 30, 2013 7:10 am

      Anyone remember playing this game with me? The first game of the Battlefield series to hit Xbox 360:

    • October 30, 2013 12:53 pm

      God damn, that HUD is atrocious.

  6. October 30, 2013 5:58 pm

    Good points, Blank. I think MS will be solid on the hardware department, but I’m still wondering IF they’ll have a XB1 sans a Kinect. That would make them on par price-wise with the PS4. I agree there’s potential with the Kinect, but let’s be realistic here – most titles are multiplatform nowadays. With next-gen titles being more like PCs, you’re going to see more of that. So I doubt there will be many games that really utilise the Kinect in any way that’s truly revolutionary. Will there be some? Sure. But I haven’t read much about the new PS eye and how it compares. My point is, it’s a much smaller market. And the market as we know has grown increasingly competitive. I think Harmonix’s new Fantasia title will be what you’re looking for. And considering it will have mass appeal, I think it will sell quite well. But developers and publishers want to hit as large a target audience as possible for the smallest cost. I don’t think the Kinect and Azure will be game changers. Personally, I think Azure is complete hogwash. As far as Sony’s plan, they just had their asses whopped this gen. So I think their whole strategy is being rethought. Titanfall looks cool as hell. Will it be a killer app? Not sure. And I’m not entirely sure it’ll be what many consider to be “next gen” based on visuals alone, though they look pretty damn good to my standards. BF4 is what people expect from a next-gen title. I think Titanfall will do great. But like Halo, it cuts out some people because it’s Sci Fi rather than a modern setting. On my end, it’s one of the few games I’ve considered purchasing in YEARS!

    /rant 🙂

    • rEDChief55 permalink*
      October 30, 2013 7:50 pm

      Just my 2 cents: Fantasia will bomb. I think it’s a waste of Harmonix talent and potential.

    • Blankman permalink*
      October 30, 2013 9:51 pm

      I agree with rED on Fantasia bombing. If Epic Mickey tanked, so will Harmonix’s Fantasia. Even though everyone is in love with Disney, they aren’t in love with ‘everything’ that’s Disney. I teach elementary school & I can’t pick out any kid that has seen Fantasia, let alone know what it is. Who’s this sorcerer’s apprentice you keep talking about, teacher? I rest my case.

      As far as Kinect goes, I think that there’s a lot of credence to your take on its projected/hopeful success, Ty. Developers need to expand further than simply using the mic & talk commands. I think that MS showcasing how it can determine heartbeat rate is intriguing for the fitness, dance, and survival horror genres. The simple ability to hear gamers freaking out or cursing & adjusting gameplay accordingly is cool (i.e., Dead Rising 3). We will see some developers implement fun and interesting Kinect usage, but only time will tell if they truly use the peripheral to innovate gameplay. We will see.

  7. October 31, 2013 11:35 am

    It has been so much fun reading the back and forth on this!!

    I’ve been waiting for this debate, and now that it has begun in earnest, I am happily watching from the sidelines, eating popcorn and sipping on an ice cold Coke.

    Now that the 1080 resolution is solved / explained, I am solidly in MS’s corner, waving a towel over Blankman, while he cools down from his fists of fury flurry. LOL!!

  8. October 31, 2013 1:53 pm

    Confirmed: New CoD is 720p on the XB1, 1080P on PS4 – http://www.twitlonger.com/show/n_1rqqa5o

    Interesting read: http://www.extremetech.com/gaming/168630-xbox-one-graphics-output-in-900p-worse-than-ps4s-1080p

    Personally, I don’t care much for graphics as my favorite titles happen to be indie – though the definition of such varies from person to person.

    I agree that Fantasia will probably blow, but my point is that it’s one of the few games that will really utilize the Kinect.

    As I said, the Kinect has potential but where’s the incentive for the bigger developers and publishers to really go for anything? It’ll come to the little guys then. And that’ll be open source and hacks on PC. Microsoft has shifted away from gamers and towards entertainment because that’s where the money is. Even Sony has made similar statements. So yes, the XB1 does make sense in its design and aim. Microsoft’s change of tune has only occurred from the public outcry online. But by turning their backs like they have on the indie scene, it’s quite apparent there is less of a return on investment compared to music, movies, streaming, and the sale of digital goods.

    To be honest, it surprises me that there is still so much loyalty towards Microsoft. They’re very anti-consumer. Is Sony much different? Not really. But they at least seem well aware that they have to win the hearts of gamers. Can that change on a dime? Possibly. But I think Sony has a genuine fear of consumers, and they rightfully should as we GIVE THEM MONEY. I at least appreciate Suns’ attempt to remain impartial. I don’t understand the love for Microsoft here. It really just baffles me. The damn thing will not even WORK unless you download a Day 1 Patch:

    http://www.polygon.com/2013/6/20/4449426/xbox-one-requires-launch-day-patch

    WTF? What if you don’t have internet?

    Lastly, if you haven’t read it, here’s a post I wrote back in June. I did a LOT of research. It backs up earlier statements that we’re not making MS money. Music, Movies, and digital goods are.

    http://www.saityrus.com/i-grok-the-death-of-consoles-as-we-know-it/

    Think about some of this. Getting a console IS an investment in terms of entertainment. Our digital content will not carry over into next gen. That’s fucked up. We may as well have wiped out asses with our money. I work hard for my money. I put it towards companies that make good products I enjoy and who have good customer service and community involvement. That’s all I ask. A little courtesy. A little more than being a number. All you have to do is win my heart. And when it comes to entertainment, it’s what you deem to be the best deal. I just don’t see that with the XB1. They have ONE title that I’m pretty sure will be pretty damn amazing. Yes, they traditionally have a better User Experience and online services but I think Sony really understands it’s do or die this gen. And after such grievous missteps, I think MS is starting to realize that too.

    • October 31, 2013 4:27 pm

      From that same article:

      Update, 4:38PM ET: We’ve spoken with a representative from Microsoft, who provided the following statement: “Xbox One fully supports native 1080p output at 60 fps. It is up to individual developers to determine what resolution best fits their design goals. At launch, Xbox One will present all titles at 1080p—whether natively or upscaled.” It’s worth keeping in mind that just because a box can output at 1080p doesn’t mean it will. For instance, we already know that Ryse – a high-profile launch title — will be running at 900p. The further we get into a console’s life, though, the more experience developers will have with that console, and can figure out methods to get the most out of it. The representative said they could not comment on the rumor regarding the stress test boxes outputting at 900p.

    • RoBBins permalink*
      October 31, 2013 5:44 pm

      Ghosts will be 1080p, not 720.

    • November 2, 2013 6:06 pm

      @Robbins to reiterate my original statement with the link, Ghosts is 720p on the XB1 and 1080p on the PS4.

      http://www.twitlonger.com/show/n_1rqqa5o

      And Kenai, it does support those resolutions. I just find it a bit concerning that we’re talking about up-scaled resolutions and 900p titles when the PS4 will be running the same game at a higher resolution.A lot of titles are mutliplatform now. With the exception of exclusives, like Titanfall. 😉

      An interesting comparison on visuals: http://obamapacman.com/wp-content/uploads/2012/03/iTunes-720P-vs-1080P-video-quality.jpg

      @rEDChief55 – I feel ya. However, if you’re not getting a console at launch, why not wait? PS4 may surprise you. That’s all I’m saying. But to each their own. Ultimately, it’s about what makes you happy and what’s important to you. I fully understand the love for this group of people here. Gaming is so much more enjoyable with this crew. I just feel that a lot of people are already making decisions. Unless you’re buying at launch, I say wait and be patient. Go for the best deal. There’s really too much speculation at the moment to really make any kind of sound purchasing decision. At least in my book.

    • rEDChief55 permalink*
      November 2, 2013 7:15 pm

      Yeah I get what you mean, there is a lot up in the air still. I am one of those who is getting it at launch so my mind has been made up for awhile. I can’t wait!

    • rEDChief55 permalink*
      November 2, 2013 11:19 am

      “Yes, they traditionally have a better User Experience and online services”

      That’s pretty much all I’m looking for lol. There is no “love” here for anybody, we just roll with whoever delivers the most relevant games and robust online experience. With North American tastes, Ryse and Dead Rising 3 look awesome to myself and a few others here, and Xbox Live (despite it’s issues) is an entire generation ahead of the PS Network. No blind associations or favoritism, just going with the best option considering the personal preferences

    • Average permalink*
      November 2, 2013 6:51 pm

      BTW Hello Tai!
      BTW Tai, PS4 also has Day 1 Patch…

      Seems no one has their shit together ready for launch, imagine what the launch days are gonna be like with X number of consoles trying to get their mandatory patches…ohhhh god.

    • November 3, 2013 7:47 am

      @Average. What’s up bud? 🙂 I know PS4 has a day one patch. But their console works without it right out of the box. Consoles, games, it’s always a shit storm. I’m glad that MS has adopted the Games for Gold program. I feel there should be additional incentives aside from merely access to multiplayer. That’s something I can get behind. 😀

      I’ve become a frugal, cheap bastard in my old age.

      And redchief, it’s crazy that new consoles are coming in about 12 days. A lot of people are excited, and that’s pretty damn cool. Let us know what you think.

  9. October 31, 2013 9:45 pm

    Thought i would post some more quick impressions. I watched downloaded Xbox one, ps4, and PC footage in 1080p on my TV…

    – I could not tell a difference between the PS4 and Xbone builds… the comparison vids looked nearly identical. Odd enough both consoles had moments where there was more foliage. When pausing Xbone appeared to have sharper textures, which if it is running upscale and ps4 is not that is odd.
    – I was shocked how good the console footage looked in comparison to PC. At max settings, but especially at high on PC.
    -obviously graphics were not as good in mp as sp (same as PC).

    The fact that the game looks this good and runs 60 fps is a testament to how great DICE’s latest engine is.

    I don’t know if anyone is interested, but Forza looks insane too.

    • Average permalink*
      November 2, 2013 6:48 pm

      I will probably buy Forza it looks great.

      Removing my explanation of AO and AA update for BF4, Kenny beat me to it.

      The differences in graphics is so minimal to me I don’t care if they look like they currently do, everyone I know’s getting an Xbox and I enjoy MS UI. (I have a PS3, and it’s a horrid UI, games are fine though!, just find the controller bafflingly uncomfortable)

      Also, watch the BF4 footage “USA vs Europe” on Xbox Live, it has great gameplay looks great!

  10. Average permalink*
    November 2, 2013 7:19 pm

    Off Topic, Games with Gold were shit this month.
    MS get your shit together. $4 premium arcade games, wooooooooooooo. After Halo 3, AC3 and Crackdown, come on.

    *$4 premium refers to their $4 price at launch.

  11. November 4, 2013 8:31 am

    Not to keep re-hashing the same topics, but I thought this was an interesting read regarding the resolution differences in COD builds.

    http://www.ign.com/articles/2013/11/04/why-is-call-of-duty-ghosts-is-720p-on-xbox-one-and-1080p-on-playstation

    One key part I found interesting is:

    “Some people actually think the textures look a little bit nicer maybe on Xbox than they do on PS4.”

    I found this bit interesting, as I thought I noticed the same thing on the BF4 comparison footage. It will be interesting to see how the BF4 resolutions compare at release.

    He also made a great analogy regarding the first wave of games new hardware.

    I hope you are recovering well Suns!!!! ❤

    -Zos

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