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E3 New IP: Titanfall

June 6, 2013

First to be leaked via NeoGAF is news of Respawn Entertainment’s Titanfall.  The most surprising info is that it will be using a modified “Source” (1994) engine.  I cannot think of a worse decision for an engine.  Gameplay videos will confirm or allay fears.

– Xbox One, PC
– Plan to use Microsoft’s Cloud for dedicated servers and physics and AI calculations
– Spring 2014 Release Date
– First person shooter
– “Mech” and ground combat   YAWN
– “Mech’s” are called Titans.
– They want these Titans to feel fast. They can dodge etc.
– If you don’t want to pilot the Titan you can have it follow you, killing people as it goes along.   sort of sounds like a walking sentry. …I’m listening.
– They can take down Titans. Jumping on them and shooting the “brain”.
– You survive longer than in COD. Making it more welcoming to newcomers.   Bwahahahaha
– Source Engine. Building new engine = too much time.   ROTFLMAO
– Source gives them 60 fps
– Modified Source – “Rewriting major portions of it”.   Of course they did, so did Splash Damage with Brink
– Going for a District 9 or Blade Runner vibe.    They know good source material
– Integrate memorable single player moments into a multiplayer game.   ???

Heads-up via EvAv.

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3 Comments
  1. June 6, 2013 7:37 pm

    The Source Engine may be dated but with modifications, it can be fine. It’s a great engine. It just needs updates. CoD looks fine, and the newest version comes close to Crysis (the first one on Maxed settings) in terms of visual quality – at least per the forum goers at EvAv. Considering that’s heavily modified id tech 3, ANYTHING is possible in competent hands.

  2. Blankman permalink*
    June 6, 2013 8:28 pm

    Dead on arrival just like Insomniac’s Fuse. Talk about a huge “meh.” Then again, I never cared about Jason West’s crap anyways.

    • June 9, 2013 9:42 am

      I don’t know man. These guys wanted to do a sci fi IP for a long time. You can’t deny that they’ve certainly been visionary and have had a HUGE impact on the industry since they started with Medal of Honor. I agree largely that the Source Engine is an odd choice, but it can be useful, especially if it’s heavily modified. I enjoyed the first two Modern Warfare titles. These guys are a force. I’m interested to see how this game is. A bit bothered by it being “always on” as rumors suggest. But that certainly seems to be where the trend is going.

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