It’s Done: The Fatal Advanced Launch of the Wii U
Catching up on the latest news recycled by blogs more ambitious than this one, I came across a Joystiq article on the topic of the release of AC4: Black Flag.
“Speaking to Joystiq in San Francisco last month, Assassin’s Creed 4 game director Ashraf Ismail said the AnvilNext engine, which powers Ubisoft’s pirate game and debuted with Assassin’s Creed 3 in 2012, was built for platforms beyond the Xbox 360, PlayStation 3 and Wii U.” (bold added for emphasis)
Intentionally, or unintentionally, the Wii U is lumped with the 360 and the PS3. From a technical perspective, that is not inappropriate. From a marketing perspective, however, that is just deadly. If Nintendo had waited until after the launch of Microsoft’s next machine (as they did in the previous generation), they could have slipped into the party without anyone noticing the fact that their clothes are dirty and they smell like cheap whiskey and puke. People would see the bright yellow happy face button on their grimy lapel and think it was kinda cute, “unique”. As it stands, they are “leading” the next gen with a machine that hardly challenges the current gen, and before the neXtBOX is even released, they are being lumped in with the 360 and the PS3. While it is Nintendo’s chronic, “We don’t need no stinkin’ software!” philosophy that will cause the machine to fail, it is their ludicrous launch date that has them on all fours, spitting blood and teeth on the mat before the first round has even started.