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Gears 3: Fenix Rising (New DLC/MP maps) – Jan 17th

December 21, 2011

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New maps are coming.    One of my Gears favorites is Escalation.

On Jan. 17, the battle for Sera rages on as Microsoft and Epic mark the New Year with the release of “Fenix Rising,” the third major game add-on for the most critically-acclaimed shooter of 2011, “Gears of War 3.” Featuring five spectacular new multiplayer maps inspired by significant locales in the “Gears of War 3” campaign, “Fenix Rising” also introduces four new character skins and a new system that allows players to rank up through level 100 multiple times to unlock exclusive emblems and weapon skins.

With the purchase of the add-on, players who attain level 100 will have a choice to “Re-up” for another tour of duty to showcase their valor and dedication as elite “Gears of War” fans. Their experience and rank will be reset, but all other progression (including TrueSkill rating) will remain intact. Players can “Re-up” up to three times, earning a new rank icon color each time: Bronze (default level 100), Red, Green and Gold. Each “Re-up” level after Bronze also awards the player an exclusive, custom weapon skin that cannot be obtained by any other means:

  • Re-Up Plasma – Animated flowing plasma in gold.
  • Re-Up Omen – Shiny, red Omen.
  • Re-Up Electric – Animated, golden electric shocks.
  • Academy –The lineage of the Fenix family can be traced back along a distinguished line of military officers.  Officer training at the Oracle Academy was simply the expected path for Marcus, and he had visited the grounds many times in expectation that he would walk the same path as his ancestors.  But it was not to be, and Marcus broke with tradition to be with his best friends Dom and Carlos.  Like any number of fine Seran traditions, the Academy is now lost to the invasion of the Locust Horde.
  • Anvil – The fortress of Anvegad was called Anvil Gate because its impenetrable walls were forged in the fires of war.  Huge cannons sat atop battlements that guarded sprawling walls running the line of the UIR borders.  Marcus went there to find Hoffman, and they both thought that Anvil Gate would offer protection from the incoming forces of Locust and Lambent.  They were wrong, and little remains other than the ruined shell of a once mighty fortress.
  • Depths – The excessive opulence of Azura defied all normal reasoning.  But Adam Fenix could see the cracks in the veneer of splendor from the moment he arrived at this underwater processing center.  And all that beauty mattered not at all once he was held captive by the Locust.  Out of options, he had to find a way to contact Marcus, and finally reveal the truths he’d been keeping to himself for all these many years.
  • Escalation – Haldane Hall has been the home of the Fenix family for countless generations.  But the only history that matters to Marcus’s are his memories of warm summer evenings spent with his mother, Elain, relaxing in the estate’s gardens.  Sadly, all the estate’s history and beauty was lost when the Locust destroyed it in an attempt to kidnap his father.
  • The Slab – Convicted for insubordination and treason, Marcus was incarcerated in Jacinto Maximum Security Prison.  Known as “The Slab”, this prison is not a correctional facility – it’s a place where Sera’s worst offenders are locked up and forgotten.  The inmates are brutal, parole is not an option, and the average life expectancy is about two years.  But that was before the Locust showed up, and what couldn’t get worse, suddenly did.  Now your life expectancy there is around 2 minutes.


  1. RoBBins permalink*
    December 21, 2011 11:42 am

    Escalation?! Are they serious?!!! Thats my all time LEAST favorite Gears map. I’d actually say thats the worst map they’ve ever made. So unbalanced its not even funny. Boo, Epic!

    • December 21, 2011 12:00 pm

      I knew you’d have something to say about Escalation. LOL!

  2. 3Suns permalink*
    December 21, 2011 1:32 pm

    Kenai, thanks for posting this!

    I actually love all the Gears 1 maps, and don’t really have a favorite. Collectively, they kind of provide a seven course dinner, complete with vegetables that I would never put on my plate were I at a buffet. But, since they are on there, I benefit from the nutrition and they make me enjoy the beef, gravy, and potatoes all the more. Raven Down, Bullet Marsh, Rooftops, Escalation, and Tyro Station are all maps that serve to change it up a bit. On their own, they would be horrible, but mixed in the rotation, they serve as the baking soda that makes the cake rise! (You know it is Christmas when all you can think about is food analogies.)

    To both RoBBins and Kenai, I made little aesthetic adjustments to your recent posts. I hope you don’t mind. Let me know if you do. Otherwise, I Iove it that I am not the only one posting, and never mind tinkering to make screenshots and videos a little more accessible.

  3. Kenai 91 permalink*
    December 21, 2011 2:31 pm

    I agree with Robbins about Escallation being unbalanced. It is. But I have so many fond memories of Epic shotty battles to end a round, that I have to like it for what it is. At least the spawns rotate each round, so it is “balanced” in that way. Bottom line, I hope they eventually release all the old Gears 1 maps again.

  4. rEDChief55 permalink*
    December 21, 2011 5:46 pm

    I wouldnt mind escalation as much IF they had re-done all the “good” gears 1 maps already. But to throw in escalation over Mausoleum…makes no sense to me

    • Kenai 91 permalink*
      December 21, 2011 6:09 pm

      Agreed. I’d be happier with Mausoleum too.

  5. Kenai 91 permalink*
    December 21, 2011 7:13 pm

    Hey, if anyone is up for it, Blank and I are playing Gears 3 tonight.

  6. December 22, 2011 10:55 am

    The biggest thing that sucks about all of this is that you can no longer play with people who have the DLC if you do not. My brother doesn’t have any of the DLC. The other day, we couldn’t even play on the maps that came with the game. In addition, even with him hosting, I couldn’t join his game. All in all, probably done. While I’m not entirely sure Epic did this, I wouldn’t put it past them with the dwindling fan base for the game. Just sad.

    • 3Suns permalink*
      December 22, 2011 11:24 am

      Ty, neither I, nor Zos or Steph have the DLC. However, we were all able to play all the maps in MP verses yesterday. There are restrictions, but I don’t know the ins and outs of it.

      Understood about being done with it.

  7. RoBBins permalink*
    December 22, 2011 11:27 am

    In my opinion, sort of how rED said it, they need to release all the other GOOD Gears 1 maps before Escalation. Think about it, we’ve got Mausoleum, War Machine, Old Bones, Raven Down, Canals, Fuel Depot, Garden (i think thats the name of the one with the green gas), and maybe more that I have missed. All the ones that I just named could easily be a HUGE DLC pack for MP. Who wouldnt pay $$$ for those 7 maps in a pack? Maybe not Garden, but it was still a pretty decent map. C’mon, Epic! Use your heads!

    • 3Suns permalink*
      December 22, 2011 11:42 am

      You forgot Process, Subway for sure. Yes, I agree, there are many maps that should have been ported before Escalation.

    • RoBBins permalink*
      December 22, 2011 1:28 pm

      Process! YES! LOVE that map as well! Subway is a classic IMO too. Gears 1 had so many great maps… what happened, Epic? LOL

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