Omar: I'll do what I can to help y'all. But, the game's out there, and it's play or get played. That simple.
Dennis 'Cutty' Wise: The game done changed...
Slim Charles: Game's the same, just got more fierce.
If the saga of Rocky absolutely must continue, this is a great direction for it. They had me with the sound of Avon Barksdale‘s voice.
This is a place, and a YouTube channel that I just came across today by chance. The shows they put on are varied and of incredible talent. The third song on the autoplay list featured Slash, an unlikely source (for me) of inspiration, but I liked this song, “Not For Me“. We all have things, relationships, places, times that we have to decide one day to let go of, that they are “not for us”. We turn our back, and walk forward, leaving them behind. Amen to that.
And this is Kenny as The Batman on those driving missions!
Some of you are already saying, “Oh, shit ‘Suns!” And you are right. But, first, let me explain the secondary reference in the title of this post. I thought I would be able to say that The Division is completely off my radar. However, after watching the MP Reveal trailer, reminiscent, no doubt intentionally, of DayZ where trust is the currency that makes any and all activity meaningful, I have decided to continue tracking this game. The beta, if I can try it, will make future decisions very easy. I am completely cooled off, by not closed-minded.
Now for the meat of this post. I played lots, lots of Gears of War Ultimate Edition Beta last night. Kenny is gonna laugh at this because having stayed up most of the previous night to watch the MS Conference, I was tired and headache-y when I got home from work. Fortunately, Cornie had checked my XBL messages and had already downloaded the Beta for me. I played it with Kenny and Frenik listening in party chat, enjoyed myself thoroughly (and becoming a bit of a nusance, I think), and then went to bed. But I didn’t. Thinking I could put my desires to rest by getting Cornie to give it another try, our conversation went something like this, “Yes, Cornie, you can play games tonight if you re-download the Beta and play that. I want you to give it a fair shake, because I know you could dominate even with shenanigans. You don’t need to play more Destiny tonight.”
But just knowing that he was playing wasn’t enough. After about an hour of pretending, with my head still pounding, I got up again and played more. Hours more! Of course, even playing Team Deathmatch, nothing gets my blood pumping and makes me shout louder or laugh harder than hip-firing the gnasher and witnessing the results (for good or for evil). Within a half hour or so, I got the “SHUSH!” and the angry face from previously-sleeping Chiiko. How long has it been since that happened?! And Cornie and I burst out laughing when I fired 2 rounds into a COGs face (not his back) and… nothing! In Gears One that would have been funny/enraging. In the UE, at 60fps in HD Unreal 4, it was absolutely hilarious because there was no stuttering, or bouncing or anything. There were no excuses, just in-your-face, full-on shenanigans! When this game goes on sale, “Not on my screen!” will be replaced by, “Xbox, record that!.. XBOX, R e c o r d t h a t!”
I didn’t end K/D positive for the night, but I had quite a few rounds where I took two or three down in a row. It was always thus for this Double D gamer. All I ever needed was just that one clutch kill, or those rare rounds in which I ran around like Super Mario killing the whole enemy team. That always had me saying, “Just one more.”
It was so hard to quit for the night.
GoW:UE is not Gears One, but more importantly, it is not Gears 2 or 3 either. I suppose with the 60fps and the dedicated servers, and with toggle-able options (more on that later) it is the closest thing we will ever get to Gears 1.5. It was very cool. I am sure I will be “trying it out” again tonight. As you probably guessed, I plan on buying this game, jumpin’ ahead, as it were. I can see myself playing GoW:UE even alone, as I do PvZ:GW and I did BF:BC2. Hearing that it will be $40 ($50? CAN) is just a huge help. This, and backward compatibility will give me my Gears fix till Gears Of Four releases.
How was that for a mid-day Snicker’s Bar, Kenai? ;)
Hit the jump for some detailed, feature-specific feedback/impressions of the game.
Bethesda starts the expo off with their conference live at the writing of this post. Those on the One should have access to the various live Twitch feeds, but for those who aren’t on Live right now, or in the event that it goes down, Game Informer is, and will continue to, broadcast live all of the shows. Twitch also has their own hub. FYI, the gore in DOOM makes Gears look like Mario.
UPDATE: YouTube is “Twitchin” this stuff!
The news this morning of the passing of Sir Christopher Lee made me sit up in bed & shout out to my wife that an acting legend had passed away. Apparently, his passing was on Saturday, but his wife asked for the media not to release the news until all of his immediate family was notified.
My first introduction to Christopher Lee was the Hammer horror film, Dracula. Lee was essentially type cast and didn’t see much work until Tim Burton cast him in Sleepy Hollow. Burton worked with Lee on many of his other films such as the re-make of Charlie and the Chocolate Factory and Alice in Wonderland. From there, he saw a resurgence in his career and was cast as the unforgettable Saruman the White in Peter Jackson’s Lord of the Rings & The Hobbit trilogies. Lee also went on to star in Lucas’ Star Wars films as Count Dooku/Darth Tyrannus. I’m glad that this generation’s youth was exposed to Lee’s amazing body of work. You will be missed, Christopher Lee. May you find peace now.